Promoting game-based e-Learning through urban tourism scenario game from the evaluation of knowledge-attitude-usability effectiveness
96.3829
3021
Huerta R.
The Latin alphabet as a stimulus for visual literacy. Design, teacher training and urban typographic drifts; El alfabeto latino como estímulo para la alfabetidad visual. Diseño, formación del profesorado y derivas tipográficas urbanas
108.806
2988
Lak A.; Aghamolaei R.
Evidence-based urban design studio: an action research approach
111.23
2821
Kamalipour H.; Peimani N.
Learning and Teaching Urban Design through Design Studio Pedagogy: A Blended Studio on Transit Urbanism
120.516
2466
Lamas S.; Rebelo S.; da Costa S.; Sousa H.; Zagalo N.; Pinto E.
The Influence of Serious Games in the Promotion of Healthy Diet and Physical Activity Health: A Systematic Review
123.079
2180
Leão M.T.G.; Brandão F.A.
Universities’ built heritage as a means to diversify urban tourist destinations’ cultural supply: the case of the University of Porto
Maximizing Engagement with Cultural Heritage through Video Games
132.192
2327
Ankamah S.; Gyesi K.; Amponsah V.
Use of electronic resources in research and learning in a health sciences library in Ghana: An analysis of awareness and perception of users
135.749
2892
Boldina A.; Gomes B.; Steemers K.
Active urbanism: The potential effect of urban design on bone health
136.259
2429
Tori A.A.; Tori R.; Nunes F.D.L.D.S.
Serious Game Design in Health Education: A Systematic Review
136.282
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for Research and Innovation (2014-2020) -
under Grant Agreement n°870935.
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