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Analyze article and determine cultural category





Id : 2407

Author :
Micallef D.; Parker L.; Brennan L.; Schivinski B.; Jackson M.

Title


Improving the Health of Emerging Adult Gamers—A Scoping Review of Influences

Reference :


Micallef D.; Parker L.; Brennan L.; Schivinski B.; Jackson M. Improving the Health of Emerging Adult Gamers—A Scoping Review of Influences,Nutrients 14 11

Link to article https://www.scopus.com/inward/record.uri?eid=2-s2.0-85131016318&doi=10.3390%2fnu14112226&partnerID=40&md5=3b98f8ada94204231ab81237834c8ed9
Abstract Emerging adults (EAs), defined as adults aged 18 to 25, remain a difficult group to engage in healthy behaviours (including positive dieting and eating patterns). The environmental elements that influence the health behaviours of EAs have been studied. However, the literature is mixed on how online game environments, including eSports and game streaming, can be used to positively engage EAs. In this scoping review, we identified and analysed research on online games, EAs, and dietary patterns to create a behavioural ecological map of influences that intersect with EAs through online games. In total, 75 studies were found, identifying 23 influences that intersect with EAs through their online game use. ESports organisations, eSports athletes, and content creators may be areas of future research (and intervention) as these factors could positively influence the dietary behaviours of EAs (through online games). © 2022 by the authors. Licensee MDPI, Basel, Switzerland.



Results:


                    Category                    

             Certainity            
Heritage 0.0000
Archives 0.0000
Libraries 0.0000
Book and Press 0.0008
Visual Arts 0.0001
Performing Arts 0.0004
Audiovisual and Multimedia 0.9986
Architecture 0.0000
Adverstizing 0.0000
Art crafts 0.0000
General cultural dimension 0.0000
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