FIND CATEGORY FOR ARTICLE

Analyze article and determine cultural category





Id : 2422

Author :
Umoren R.

Title


Simulation and Game-Based Learning for the Health Professions

Reference :


Umoren R. Simulation and Game-Based Learning for the Health Professions,Simulation and Game-Based Learning for the Health Professions

Link to article https://www.scopus.com/inward/record.uri?eid=2-s2.0-85137224991&doi=10.4018%2f978-1-7998-4378-8&partnerID=40&md5=93781a641e7d390fea3f422522ad7071
Abstract Simulation and gaming are emerging as useful tools in the field of education. Health professional schools around the world have been expanding their use of simulation; however, there are few resources for health educators that highlight the advances in the field. Additionally, the use of simulation in low-resource settings is an area of growing interest globally, as is the sustainability of simulation-based education. Further study is required to fully understand this dynamic technology. © 2022 by IGI Global. All rights reserved.



Results:


                    Category                    

             Certainity            
Heritage 0.0000
Archives 0.0000
Libraries 0.0000
Book and Press 0.0001
Visual Arts 0.0012
Performing Arts 0.0018
Audiovisual and Multimedia 0.9968
Architecture 0.0000
Adverstizing 0.0000
Art crafts 0.0000
General cultural dimension 0.0000
Note: Due to lack of computing power, results have been previously created and saved in database