FIND CATEGORY FOR ARTICLE

Analyze article and determine cultural category





Id : 2510

Author :
Muehlhaus S.L.; Eghtebas C.; Seifert N.; Schubert G.; Petzold F.; Klinker G.

Title


Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions

Reference :


Muehlhaus S.L.; Eghtebas C.; Seifert N.; Schubert G.; Petzold F.; Klinker G. Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions,International Journal of Human-Computer Interaction 39 2

Link to article https://www.scopus.com/inward/record.uri?eid=2-s2.0-85122434316&doi=10.1080%2f10447318.2021.2012379&partnerID=40&md5=e24c5301bdae6ced741ec2ef49e1f99b
Abstract We present our interdisciplinary research on gamification as a communication tool in urban planning. Approaching the topic from a user-centered perspective, we combine knowledge from the domains of architecture and human-computer interaction and define domain-specific requirements and areas of interest. To substantiate our findings, we present a prototypical case study of a public participation application, developed in consultation with the urban planning project driver and evaluated on-location with members of the public. Our results highlight the opportunities in pursuing a new sub-field of gamification within urban planning and include concepts of game interfaces and spaces in this research. In our case study, we present a methodological approach to assessing gamification in urban planning participation and provide findings on how gamification changes the users’ relationship to participation as well as evidence that the “avatar” game element can affect the motivational affordances meaning of task, perceived competence, and social relatedness. © 2022 The Author(s). Published with license by Taylor & Francis Group, LLC.



Results:


                    Category                    

             Certainity            
Heritage 0.0004
Archives 0.0000
Libraries 0.0000
Book and Press 0.0001
Visual Arts 0.0038
Performing Arts 0.0014
Audiovisual and Multimedia 0.9921
Architecture 0.0022
Adverstizing 0.0000
Art crafts 0.0000
General cultural dimension 0.0000
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