Analyze article and determine cultural category
Id : | 2925 | |
Author : | Bahrainy H.; Bakhtiar A. | |
Title | General Guidelines for Urban Design in Seismic-Prone Regions |
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Reference : | Bahrainy H.; Bakhtiar A. General Guidelines for Urban Design in Seismic-Prone Regions,Urban Book Series |
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Link to article | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85139479514&doi=10.1007%2f978-3-031-08321-1_7&partnerID=40&md5=09d6f58fd00822b28a56845c3e6c7165 |
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Abstract | What can urban design do to practically reduce the vulnerability of the built environment? Here, in this chapter some guidelines are visually illustrated to help users easily understand and apply the ideas in practice. These include the following: Earthquake Scenario, evacuation times from multi-story buildings for different age groups and handicaps (since time is a determinant factor in earthquake management), and also some structural recommendations. Secondary damages, such as fire, explosions, flooding, subsidence, landslide, psychological trauma of shake, disorientation uncertainty, and grief, are all concerned issues that are presented graphically to show the risks involved when disasters are not dealt with in the right way. General principles include, for example: system redundancy, restorability, serviceability, and evacuation potential, etc. Specific principles include, for example: shorter distances between different land uses, network hierarchy, shorter distances between critical land uses during disaster, fast access to important land uses, more possible control, more possibility of escape and evacuation through the network, adequate speed, shorter length and more safety of the network, higher ratio of open space over built-up areas, and more independent network for each district, etc. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG. |
Category  |
Certainity |
Heritage | 0.0000 |
Archives | 0.0000 |
Libraries | 0.0000 |
Book and Press | 0.0000 |
Visual Arts | 0.9997 |
Performing Arts | 0.0000 |
Audiovisual and Multimedia | 0.0000 |
Architecture | 0.0002 |
Adverstizing | 0.0000 |
Art crafts | 0.0000 |
General cultural dimension | 0.0000 |