RESEARCH METHODS

Analysis of article to determine research methods used






Id : 2183

Author :
Szekely D.; Vert S.; Rotaru O.; Andone D.

Title


Usability Evaluation with Eye Tracking: The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage

Reference :


Szekely D.; Vert S.; Rotaru O.; Andone D. Usability Evaluation with Eye Tracking: The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage,Heritage 6 3

Link to article https://www.scopus.com/inward/record.uri?eid=2-s2.0-85151341568&doi=10.3390%2fheritage6030172&partnerID=40&md5=5372b45619e9cd5d992117f0a2eb30bc
Abstract Eye-tracking technologies have matured significantly in recent years and have become more affordable and easier to use. We investigated how eye-tracking technology can be applied to evaluate the usability of mobile augmented reality applications with historical images for urban cultural heritage. The experiment involved a series of complex user evaluation sessions, combining semi-structured interviews, observations, think-aloud protocol, SUS questionnaire, and product reaction cards, complemented by eye tracking, to gather insights on the Spotlight Timisoara AR mobile application, part of a digital storytelling multiplatform for the city of Timisoara (Romania), soon to be European Capital of Culture in 2023. The results indicate strong and weak aspects of the application, both as expressed by the participants and as derived from analyzing the eye-tracking data. The paper also lists the main challenges we identified in using eye-tracking equipment to evaluate the usability of such mobile augmented reality applications for urban outdoor heritage. © 2023 by the authors.

Results:


Metodology:

None detected


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