FIND SIMILAR ARTICLES

Find similar articles based on semantic search




Id 2016
Author Ham J.; Li S.; Shah P.; Eastin M.S.
Title The “Mixed” Reality of Virtual Brand Endorsers: Understanding the Effect of Brand Engagement and Social Cues on Technological Perceptions and Advertising Effectiveness
Reference

Ham J.; Li S.; Shah P.; Eastin M.S. The “Mixed” Reality of Virtual Brand Endorsers: Understanding the Effect of Brand Engagement and Social Cues on Technological Perceptions and Advertising Effectiveness,Journal of Interactive Advertising

Link to article https://www.scopus.com/inward/record.uri?eid=2-s2.0-85151085498&doi=10.1080%2f15252019.2023.2185557&partnerID=40&md5=4dad8073d8b2dec8ac79674e6b513d06
Abstract Within the context of virtual human influencers, the current study adds to the growing literature examining the impact of a social media–based mix of reality and virtuality on perceived anthropomorphism and authenticity, in addition to the subsequent effects on advertising perceptions and implicit behavior. Through an experimental design with 242 participants, data suggest that while some elements of realism and product engagement levels do increase anthropomorphic and authenticity perceptions, the effects significantly attenuate when the virtual influencer is engaging with too much reality in a single social media post, such as consuming a real-world branded product with a real human. Further, data suggest that presenting virtual influencers within a “mixed” reality social media–based environment can lead to implicit product selection through endorser and brand credibility and attitude toward the brand. © 2023 American Academy of Advertising.


Results:


Smaller Distance better similarity

Id View Author Title Distance
2022 View Lou C.; Zhou X.; Huang X.; Qiu C.; Yuan M. Fostering consumer engagement during an omnipresent victim crisis: understanding the role of values in pandemic-themed advertising 93.5489
2442 View Shu T.; Wang Z.; Jia H.; Zhao W.; Zhou J.; Peng T. Consumers’ Opinions towards Public Health Effects of Online Games: An Empirical Study Based on Social Media Comments in China 111.515
2015 View Zaib Abbasi A.; Hussain K.; Kaleem T.; Rasoolimanesh S.M.; Rasul T.; Ting D.H.; Rather R.A. Tourism promotion through vlog advertising and customer engagement behaviours of generation Z 112.716
2374 View Gill A.S.; Biggs P.C.; Hagwood G.; Beliveau A.M.; Shahlaie K.; Strong E.B.; Steele T.O. Health Literacy and Web-Based Audiovisual Multimedia in Pituitary and Endoscopic Skull Base Surgery 113.1
2021 View Jiang M.; Yang J.; Joo E.; Kim T. The Effect of Ad Authenticity on Advertising Value and Consumer Engagement: A Case Study of COVID-19 Video Ads 113.557
2751 View Birrell S.; Payre W.; Zdanowicz K.; Herriotts P. Urban air mobility infrastructure design: Using virtual reality to capture user experience within the world's first urban airport 114.62
2001 View Matos J.D.P.; Rodrigues M.B.; Duarte C.K.; Horta P.M. A Scoping Review of Observational Studies on Food and Beverage Advertising on Social Media: A Public Health Perspective 115.655
2907 View Fernberg P.; Tighe E.; Saxon M.; Spencer C.; Johnson S.; Stefanucci J.; Creem-Regehr S.; Chamberlain B. Measuring Perception of Urban Design Elements in Virtual Environments Using Eye Tracking: Benefits and Challenges 116.63
2939 View Delaney J. Minecraft and Playful Public Participation in Urban Design 119.872
2504 View Grajek M.; Olszewski Ł.; Krupa-Kotara K.; Białek-Dratwa A.; Sas-Nowosielski K. Selected Behaviors and Addiction Risk Among Users of Urban Multimedia Games 121.025
Note: Due to lack of computing power, results have been previously created and saved in database