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2523 View Ambegaonkar J.P.; Matto H.; Ihara E.S.; Tompkins C.; Caswell S.V.; Cortes N.; Davis R.; Coogan S.M.; Fauntroy V.N.; Glass E.; Lee J.; Baraniecki-Zwil G.; Dhokai N. Dance, Music, and Social Conversation Program Participation Positively Affects Physical and Mental Health in Community-Dwelling Older Adults: A Randomized Controlled Trial 98.6307
2659 View Lai B.; Vogtle L.; Young R.; Craig M.; Kim Y.; Gowey M.; Swanson-Kimani E.; Davis D.; Rimmer J.H. Telehealth Movement-to-Music to Increase Physical Activity Participation Among Adolescents With Cerebral Palsy: Pilot Randomized Controlled Trial 101.833
2496 View Christopherson U.; Wells S.J.; Parker N.; Lyons E.J.; Swartz M.D.; Blozinski A.; Basen-Engquist K.; Peterson S.; Swartz M.C. Use of active video games with or without videoconferencing on health outcomes in adolescent and young adult cancer survivors: a systematic review 102.437
2626 View Jarus T.; Mayer Y.; Gross E.; Cook C.; Bulk L.Y.; Hershler L.A.D.; Nichols J.; Zaman S.; Belliveau G. Bringing disability experiences front stage: Research-based theatre as a teaching approach to promote inclusive health education 104.231
2488 View Li L.; Abbey C.; Wang H.; Zhu A.; Shao T.; Dai D.; Jin S.; Rozelle S. The Association between Video Game Time and Adolescent Mental Health: Evidence from Rural China 107.181
2395 View Hershberger P.J.; Pei Y.; Crawford T.N.; Neeley S.M.; Wischgoll T.; Patel D.B.; Vasoya M.M.; Castle A.; Mishra S.; Surapaneni L.; Pogaku A.A.; Bositty A.; Pavlack T. An Interactive Game with Virtual Reality Immersion to Improve Cultural Sensitivity in Health Care 109.025
2287 View Nemati-Anaraki L.; Khazaee F.; Ashrafi-Rizi H. The Status of Public Libraries Affiliated with the Cultural and Art Organization of Tehran Municipality in Providing Health Information to the Elderly 109.985
2499 View Sit S.M.-M.; Lai A.Y.-K.; Kwok T.-O.; Wong H.-W.; Wong Y.-L.; Chow E.; Kwok Y.-K.; Wang M.-P.; Ho S.-Y.; Lam T.-H. Development and evaluation of two brief digital health promotion game booths utilizing augmented reality and motion detection to promote well-being at a gerontechnology summit in Hong Kong 109.99
2054 View Syed Sheriff R.J.; Vuorre M.; Riga E.; Przybylski A.K.; Adams H.; Harmer C.J.; Geddes J.R. A co-produced online cultural experience compared to a typical museum website for mental health in people aged 16–24: A proof-of-principle randomised controlled trial 110.88
2811 View Kaufman C.E.; Asdigian N.L.; Reed N.D.; Shrestha U.; Bull S.; Begay R.L.; Shangreau C.; Howley C.T.; Vossberg R.L.; Sarche M. A virtual randomized controlled trial of an alcohol-exposed pregnancy prevention mobile app with urban American Indian and Alaska Native young women: Native WYSE CHOICES rationale, design, and methods 112.38
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