Developing a Health Game to Prepare Preschool Children for Anesthesia: Formative Study Using a Child-Centered Approach
121.787
2472
Bastos Depianti J.R.; Borges Pessanha F.; Evangelista Cabral I.
Applicability of Games to Children with Special Health Care Needs; Aplicabilidad de juegos a niños con necesidades de salud especiales
126.594
2442
Shu T.; Wang Z.; Jia H.; Zhao W.; Zhou J.; Peng T.
Consumers’ Opinions towards Public Health Effects of Online Games: An Empirical Study Based on Social Media Comments in China
126.92
2482
Vega I.F.; Eleftheriou A.; Graham C.
Using Video Games to Improve the Sexual Health of Young People Aged 15 to 25 Years: Rapid Review
126.961
2380
Susilawati E.; Johari A.; Marzal J.; Anggereini E.
Effects of Multimedia E-Books and Augmented Reality on Knowledge and Skills of Health Sciences Students: A Systematic Review
129.781
2363
Yöyen E.; Barış T.G.; Sezer C.
Investigation of the Efficiency of Psychological Support Videos as an Approach to the Protection of Mental Health of Medics During the Pandemic Process
130.481
2309
Kont K.-R.; Piirsalu S.
Library Services in Spring 2020: Feedback Survey in Tallinn Health Care College, Estonia
131.699
Note: Due to lack of computing power, results have been previously created and saved in database
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for Research and Innovation (2014-2020) -
under Grant Agreement n°870935.
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