Different Typologies of Gamers Are Associated with Mental Health: Are Students DOOMed?
102.285
2482
Vega I.F.; Eleftheriou A.; Graham C.
Using Video Games to Improve the Sexual Health of Young People Aged 15 to 25 Years: Rapid Review
106.788
2442
Shu T.; Wang Z.; Jia H.; Zhao W.; Zhou J.; Peng T.
Consumers’ Opinions towards Public Health Effects of Online Games: An Empirical Study Based on Social Media Comments in China
107.618
2504
Grajek M.; Olszewski Ł.; Krupa-Kotara K.; Białek-Dratwa A.; Sas-Nowosielski K.
Selected Behaviors and Addiction Risk Among Users of Urban Multimedia Games
107.664
2497
Wright M.F.; Wachs S.
Problematic online gaming, subjective health complaints, and depression among adolescent gamers from the United States: the role of console-gaming aggression
Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches
117.734
2361
Alanko D.
The Health Effects of Video Games in Children and Adolescents
119.487
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