FIND SIMILAR ARTICLES

Find similar articles based on semantic search



Results:


Smaller Distance better similarity

Id View Author Title Distance
2500 View Efe H.; Umdu Topsakal Ü. A meta-synthesis study in interactive learning environments: digital games in health education 76.0732
2442 View Shu T.; Wang Z.; Jia H.; Zhao W.; Zhou J.; Peng T. Consumers’ Opinions towards Public Health Effects of Online Games: An Empirical Study Based on Social Media Comments in China 97.8972
2412 View Katonai Z.; Gupta R.; Heuss S.; Fehr T.; Ebneter M.; Maier T.; Meier T.; Bux D.; Thackaberry J.; Schneeberger A.R. Serious Games and Gamification: Health Care Workers’ Experience, Attitudes, and Knowledge 100.124
2385 View Finserås T.R.; Sivertsen B.; Pallesen S.; Leino T.; Mentzoni R.A.; Skogen J.C. Different Typologies of Gamers Are Associated with Mental Health: Are Students DOOMed? 101.809
2452 View Abd-Alrazaq A.; Abuelezz I.; Hassan A.; AlSammarraie A.; Alhuwail D.; Irshaidat S.; Abu Serhan H.; Ahmed A.; Alabed Alrazak S.; Househ M. Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review 103.056
2511 View Haris N.; Bujang A.; Nik Fauzi S.F.; Sadikin S. Investigation of Cognitive Engagement Theory in Supporting Visual Learners Using Multimedia Based Platforms 104.053
2374 View Gill A.S.; Biggs P.C.; Hagwood G.; Beliveau A.M.; Shahlaie K.; Strong E.B.; Steele T.O. Health Literacy and Web-Based Audiovisual Multimedia in Pituitary and Endoscopic Skull Base Surgery 104.277
2183 View Szekely D.; Vert S.; Rotaru O.; Andone D. Usability Evaluation with Eye Tracking: The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage 105.533
2383 View Yip Y.C.; Yip K.H.; Tsui W.K. Young Adults’ Perspectives on the Implications of an Augmented Reality Mobile Game for Communities’ Public Health: A Qualitative Study 105.975
2507 View Chan C.-S.; Yat-Hang C.; Tsz Heung Agnes F. Promoting game-based e-Learning through urban tourism scenario game from the evaluation of knowledge-attitude-usability effectiveness 106.176
Note: Due to lack of computing power, results have been previously created and saved in database