AUTOMATIC IMAGE-BASED 3D RECONSTRUCTION STRATEGIES FOR HIGH-FIDELITY URBAN MODELS - COMPARISON AND FUSION OF UAV AND MOBILE MAPPING IMAGERY FOR URBAN DESIGN STUDIES
83.6791
2934
Lee S.; Jang K.M.; Kang N.; Kim J.; Oh M.; Kim Y.
Redesigning urban elements and structures considering autonomous vehicles: Preparing design strategies for wide implementation in cities
88.8334
2774
Schoonderwoerd T.A.J.; Zoelen E.M.V.; Bosch K.V.D.; Neerincx M.A.
Design patterns for human-AI co-learning: A wizard-of-Oz evaluation in an urban-search-and-rescue task
91.6159
2929
Raman T.A.; Penman S.; Kollar J.
SASAKI: Filling the design gap—Urban impressions with AI
92.8746
2183
Szekely D.; Vert S.; Rotaru O.; Andone D.
Usability Evaluation with Eye Tracking: The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage
93.5382
2951
Mirzabeigi S.; Razkenari M.
Design optimization of urban typologies: A framework for evaluating building energy performance and outdoor thermal comfort
93.6075
2907
Fernberg P.; Tighe E.; Saxon M.; Spencer C.; Johnson S.; Stefanucci J.; Creem-Regehr S.; Chamberlain B.
Measuring Perception of Urban Design Elements in Virtual Environments Using Eye Tracking: Benefits and Challenges
Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions
95.4692
3054
Cai Z.; Wang J.; Li T.; Yang B.; Su X.; Guo L.; Ding Z.
A Novel Trajectory Based Prediction Method for Urban Subway Design
96.5577
2939
Delaney J.
Minecraft and Playful Public Participation in Urban Design
97.3485
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from Horizon 2020 - the EU Framework Programme
for Research and Innovation (2014-2020) -
under Grant Agreement n°870935.
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