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2464 View Nurmagandi B.; Hamid A.Y.S.; Panjaitan R.U. The Influence of Health Education and Group Therapy on Adolescent Online Gamers' Self-Concepts 115.571
2612 View Yang L. Analysis of Erhu Performance Effect in Public Health Music Works Based on Artificial Intelligence Technology 117.256
2481 View Ingadottir B.; Laitonen E.; Stefansdottir A.; Sigurdardottir A.O.; Brynjolfsdottir B.; Parisod H.; Nyman J.; Gunnarsdottir K.; Jónsdóttir K.; Salanterä S.; Pakarinen A. Developing a Health Game to Prepare Preschool Children for Anesthesia: Formative Study Using a Child-Centered Approach 119.587
2485 View Bierbooms J.; Feijt M.A.; IJsselsteijn W.A.; Bongers I.M.B. Design of a Game-Based Training Environment to Enhance Mental Health Care Professionals' Skills in Using e-Mental Health: Multiple Methods User Requirements Analysis 121.23
2418 View McCammon E.; Law J.; Tyler C.; Arrington M.; Jagoda P.; Gilliam M. Using Digital Games to Promote Equity in Career and Health Education: A Prototype of Caduceus Quest 121.243
2438 View Tuijnman A.; Kleinjan M.; Olthof M.; Hoogendoorn E.; Granic I.; Engels R.C.M.E. A Game-Based School Program for Mental Health Literacy and Stigma on Depression (Moving Stories): Cluster Randomized Controlled Trial 121.279
2417 View Rodrigues M.A.F.; De Oliveira T.R.C.; De Figueiredo D.L.; Neto E.O.M.; Akao A.A.A.; De Lima G.H.M.; Silva V.L.N.; Karl A.L. An Interactive Story Decision-Making Game for Mental Health Awareness 121.283
2362 View Akel M.; Fahs I.; Haddad C.; Kheir N.; Obeid S.; Hallit S. Association of violent video gaming with mental health among male teenagers in Lebanon 121.877
2568 View Zhou X. Mental health self-efficacy as a moderator between the relationship of emotional exhaustion and knowledge hiding: Evidence from music educational students 123.237
2488 View Li L.; Abbey C.; Wang H.; Zhu A.; Shao T.; Dai D.; Jin S.; Rozelle S. The Association between Video Game Time and Adolescent Mental Health: Evidence from Rural China 123.815
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