Designing a library of lived experience for mental health (LoLEM): protocol for integrating a realist synthesis and experience based codesign approach
109.41
2472
Bastos Depianti J.R.; Borges Pessanha F.; Evangelista Cabral I.
Applicability of Games to Children with Special Health Care Needs; Aplicabilidad de juegos a niños con necesidades de salud especiales
109.426
2626
Jarus T.; Mayer Y.; Gross E.; Cook C.; Bulk L.Y.; Hershler L.A.D.; Nichols J.; Zaman S.; Belliveau G.
Bringing disability experiences front stage: Research-based theatre as a teaching approach to promote inclusive health education
117.234
2143
Kearns D.M.; Walker M.A.; Borges J.C.; Duffy M.E.
Can reading practitioners and researchers improve intensive reading support systems in a large urban school system?
117.308
2492
Reed J.; Salusky I.; Shattell M.
Experiences of Mental Health Practitioners With Empathy Computer Games
121.984
2301
Jenkins C.L.; Sykes S.; Wills J.
Public Libraries as Supportive Environments for Children’s Development of Critical Health Literacy
124.073
2314
Cox A.; Brewster L.
Aligned but not integrated: UK academic library support to mental health and well-being during COVID-19
124.261
2918
Biglieri S.; Dean J.
Fostering Mobility for People Living with Dementia in Suburban Neighborhoods Through Land Use, Urban Design and Wayfinding
124.938
2380
Susilawati E.; Johari A.; Marzal J.; Anggereini E.
Effects of Multimedia E-Books and Augmented Reality on Knowledge and Skills of Health Sciences Students: A Systematic Review
125.724
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