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Id 83
Author Kloos, A., D.; Fritz, N., E.: Kostyk, S., K.; Young, G., S.; Kegelmeyer, D., A.
Title Video game play (Dance Dance Revolution) as a potential exercise therapy in Huntington’s disease: a controlled clinical trial.
Reference
Kloos, A. D., Fritz, N. E., Kostyk, S. K., Young, G. S., & Kegelmeyer, D. A. (2013). Video game play (Dance Dance Revolution) as a potential exercise therapy in Huntington’s disease: a controlled clinical trial. Clinical rehabilitation, 27(11), 972-982.

Link to article https://doi.org/10.1177/0269215513487235
Abstract To investigate the feasibility, acceptability, and safety of a supervised video game exercise program administered via Dance Dance Revolution in individuals with Huntington’s disease. Design: A cross-over, controlled, single-blinded, six-week trial. Setting: Home-based. Participants: Eighteen ambulatory individuals with Huntington’s disease (seven male, mean age 50.7 SD 14.7). Interventions: Participants played the Dance Dance Revolution game with supervision and the handheld game without supervision for 45 minutes, two days per week for six weeks.

Results:


Summary:



Interventions: Participants played the Dance Dance Revolution game with supervision and the handheld game without supervision for 45 minutes, two days per week for six weeks. we also explored the potential benefits of participation on dynamic balance gait and mobility quality of life fall risk and neuropsychological functions. all participants completed % of all dance dance revolution and handheld video game sessions. the continuous feedback provided to the partici- pants during game play eg auditory and visual feedback of the word excellent when they accu- rately stepped on a target at the correct time and summary feedback about how many correct steps and combinations of steps they achieved may have facilitated motor learning and led to improved game performance. participation in a video game-based exercise program in which participants moved a center-of- pressure position signal to targets resulted in improved balance but not gait in frail community- dwelling older adults.


Note: Due to lack of computing power, results have been previously created and saved in database